The lead-up and eventual release of CD Projekt Red’s Cyberpunk 2077 is probably one of the biggest rollercoasters I have ever witnessed in gaming. Due to a lot of speculation from fans, heavy marketing from CDPR, and CDPR’s stellar reputation as a developer due to the success of the Witcher games, people more or less assumed Cyberpunk was going to be the second coming of Jesus. Flashback to April of this year, where CDPR announced they were going to delay the game to September, and that was followed by another delay until December, and massive amount of Twitter rage from…


I played the first Nioh some time last year after hearing about the hype of the sequel, which also released last year, albeit as a Playstation timed exclusive. The first game was a solid experience, with a complex and satisfying combat system with a plethora of fun weapons to mess around with (think something among the lines of Monster Hunter), a lot of similarities to the Souls games by FromSoftware, and traditional RPG loot mechanics as far as character progression is concerned. It was not a flawless game, as I had a lot of issues with Nioh’s enemy/boss designs which…


Amazon Prime Video took the streaming entertainment industry by storm with the release of its show The Boys back in 2019. In a genre saturated by Disney/Marvel with the occasional hit-or-miss DC movie, The Boys was a welcome surprise, and made me realize that I could get more value out of my Amazon Prime membership besides free two-day shipping. That, combined with my recent interest in various science fiction works, led me to The Expanse, another show hosted on Amazon’s video streaming platform. I was a bit hesitant to give the show a try at first, as I usually do…


I have not paid much attention to the Assassin’s Creed franchise for largely the same reason I generally ignored other franchises known to pump out annual games (Activision and Call of Duty); I have heard brilliant things about the first few games or so but my impression of the series since then is one of Ubisoft beating one of its franchises to death for the sake of pleasing more shareholders.


Horizon: Zero Dawn, developed by Guerilla Games, probably has one of the dopest premises I have ever seen for a game; it really cannot get much cooler than hunting huge animal machines with bows and arrows. I first found out about the game from a friend who hyped it up back in 2017, but alas due to it being a Playstation exclusive upon release I was never able to actually experience it until it was finally ported to PC. …


Imagine a society where one’s worth as a human being is determined by some artificial construct, a system that is capable of analyzing and evaluating every individual’s mental/emotional states as well as their aptitudes (and thus their career decisions). In essence, every person’s life is more or less determined by this system. This also applies to criminals as well; if one’s analyzed mental/emotional state is stressed to a certain level, they are marked as “latent criminals” and are judged accordingly by law enforcement. Sounds creepy right? This is the universe of Psycho-Pass, where individuals are governed by the Sibyl System…


Nioh is an action RPG developed by Team Ninja, originally released for the PS4 but has since been ported to PC as the complete edition with all DLC’s. For better or worse, it is often classified as a “Souls-like” game and thus draws a lot comparisons to the famous FromSoftware franchise, and as someone who loves FromSoftware it was not particularly surprising that I ended up playing Nioh. …


The Persona series (or more accurately the games part of the larger Shin Megami Tensei franchise) by Atlus is a series of critically acclaimed JRPG’s that for the longest time eluded me due to their exclusivity on Sony’s Playstation platforms. Persona 4 Golden (P4G) is not a new game, as it was released Playstation Vita back in 2012, so at this point it is almost a decade old. However, now that it is the first Persona game to be officially ported to PC without the use of an emulator through Steam, it is more convenient than ever to enjoy the…


Metroidvania is an interesting genre of video games that focuses on progression, exploration, and non-linearity, the term being homage to the Metroid and Castlevania series which feature those aspects prominently. In metroidvanias, players explore a world that is initially limited to them, but upon acquiring more gear/abilities, their ability to explore becomes increased. This sort of game can be challenging to get right as back-tracking and re-visiting old locations can easily become boring to the player if it is executed poorly, so good level/world design as well as a substantial sense of progression are both crucial to the experience.


Any person familiar with video games is familiar with the Call of Duty (CoD) franchise. The yearly Activision release that gets millions of players to stop whatever they were doing on the previous game and drop $60 even if nothing new of substance is added; it is frankly a brilliant marketing scheme. It is for that reason, and the fact that support for each title more or less gets dropped with the release of each new title (meaning that every release has an effective life-span of only a year or so which kills any incentive to actually get good at…

Edmond Wu

Software engineer and gaming enthusiast, writing reviews to share quality media; check out my personal site at www.edmondwu.dev

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